ANDROMETRON
Andrometron

The computer
made for
childhood.

Andrometron is a real computer — small, beautiful, and thoughtfully designed to help children ages 4–9 learn, create, and explore without the pitfalls of the modern internet.

Andrometron

Games that teach
creativity, logic,
and patience.

Each Andrometron comes with a set of game cards that show what to type to launch each game.

See all games →

Art
Doc
Food
Memory
Tap
Turtle
Word

Art

Pens, stamps, brushes, and colors! A drawing program designed just for kids, even the youngest ones.

Doc

Let your child be the doctor for a change. They can administer shots, cover the child in band-aids, and take their temperature.

Food

Learn about the keyboard by typing the letter above the catfood before the other cat eats it!

Memory

Match pairs of cards to build memory skills and pattern recognition. Calm, unhurried, and satisfying to play alone or with a friend.

Tap

Children acquire basic mouse skills by clicking on the frog. Where will it hop to next?

Turtle

Learn logical thinking with this Logo-inspired turtle-mover.

Word

Tired of your child typing on your keyboard? Now they have a place of their own! Typing a dictionary word will often show a picture of it. A fun surprise!

Designed to be fun,
but not too  fun.

01

Safe by Architecture

No content filter to outsmart. The web browser, YouTube, and social media simply don't exist on Andrometron.

02

Calm by Design

No beeping. No flashing. No dark patterns to prolong usage. Honest, unhurried software that children can pick up and put down.

03

Real Skill Building

Typing, reading, logic, creativity, patience. Skills that matter — taught through genuine play, not passive consumption.

04

Parental Peace of Mind

Flip a switch to turn on. Type "off" to turn off. Set time limits. Then let them play. Minimal oversight, maximum trust.

05

Grows With Your Child

The interface evolves with them — large buttons at age 4, refined controls by age 9. One device, years of growth.

06

Beautiful Hardware

Small doesn't mean cheap. A 2.5K IPS display in a 10-inch cube, built to the same standards as a proper computer.

Andrometron

Inspired by the
Montessori Approach

Taking inspiration from the Montessori approach, Andrometron gives children the freedom to explore at their own pace in a thoughtfully bounded environment.